COMPUTER SCIENCE AND EDUCATION IN COMPUTER SCIENCE
Call for Papers
21st ANNUAL INTERNATIONAL CONFERENCE ON COMPUTER SCIENCE AND EDUCATION IN COMPUTER SCIENCE
4th EAI Conference on Computer Science and Education in Computer Science
(EAI CSECS 2025)
1-3 July, 2025, Bratislava, Slovakia
https://csecs-conf.eai-conferences.org/2025/
EAI CSECS 2025 is a premier international forum focusing on the intersection of computer science research and education. The conference aims to foster a multidisciplinary approach to advancing computer science technologies, educational strategies, and pedagogy. It addresses a wide array of research topics, from software engineering, artificial intelligence, and computer security to communication technologies and the Internet of Things. EAI CSECS 2025 also emphasizes the development and evaluation of computing curricula, teaching methods, and online courses, with the goal of enhancing both the technical and educational aspects of the field. Through discussions on theory, application, and integration, the conference aims to identify and address key challenges in computer science education and research.
SUBMIT HERE
Topics
Topics of interest include but are not limited to:
Foundations:
- Theory of computation;
- Information and coding theory;
- Algorithms and data structures;
- Programming language theory;
- Formal methods;
- Concurrent, parallel, and distributed systems;
- Databases and information retrieval;
- Applied computer science;
- Artificial intelligence.
Applications:
- Computer architecture and engineering;
- Computer security and cryptography;
- Computational science;
- Health informatics and bioinformatics;
- Human-Computer Interface;
- Information science;
- Software engineering;
- Software Project Management;
- Online and Digital Education;
- Data and business analytics;
- Agile Software Development;
- Communication Technologies;
- Internet of Things;
- Cloud-fog-edge continuum;
- Swarm management;
- Mobile IoT solutions;
- Big data and Machine Learning.
Societal impact (Workforce, Industries, and Education):
- Computer graphics and visualization;
- Education in Computer Science;
- Swarm management;
- AI and computing impact on economy and occupations;
- AI and teaching and learning innovation;
- Computing, ethics, and law including in cybersecurity, AI, and education.
Publication
All registered papers will be submitted for publishing by Springer and made available through SpringerLink Digital Library.
Proceedings will be submitted for inclusion in leading indexing services, such as Web of Science, Compendex, Scopus, DBLP, EU Digital Library, IO-Port, MatchSciNet, Inspec and Zentralblatt MATH.
Additional publication opportunities:
- EAI Transactions series (Open Access)
- EAI/Springer Innovations in Communications and Computing Book Series
(titles in this series are indexed in Ei Compendex, Web of Science & Scopus)
Paper submission
Papers should be submitted through EAI Confy+ system, and have to comply with the Springer format (see Author’s kit section).
- Regular papers should be up to 12-15+ pages in length.
- Short papers should be 6-11 pages in length.
All conference papers undergo a thorough peer review process prior to the final decision and publication. This process is facilitated by experts in the Technical Program Committee during a dedicated conference period. Standard peer review is enhanced by EAI Community Review which allows EAI members to bid to review specific papers. All review assignments are ultimately decided by the responsible Technical Program Committee Members while the Technical Program Committee Chair is responsible for the final acceptance selection. You can learn more about Community Review here.
Important dates
Notification deadline
Camera-ready deadline
Start of Conference
End of Conference